Broken Rosary, Beside a Gun
Late July 2022 – Early September 2022
- Jeremiah “Jed” Sink – Producer
- Annie Granger – Artist
- Brayden Riddell – Game Designer/Programmer
- Casey Bowen – Game Designer
- Daniel Martinelli – Music Composer/Narrative Designer
Link to play: https://jebadiah01.itch.io/broken-rosary-beside-a-gun
Broken Rosary, Beside a Gun is a 2D visual novel game focusing on the player’s interaction with a mysterious man in the woods, what he has to say, and how the player can affect him forever. Will the player leave him a changed man, or a man unchanged? Broken Rosary, Beside a Gun offers a suite of dialogue interactions and a character plot that will satisfy.
Broken Rosary, Beside a Gun was developed in 6 weeks for SuNoFes game jam 2022. The game features 4 music tracks, fully original artwork, and a choice-based system that will affect the ending you receive. I wrote a personal postmortem of this game which is linked below.
As a producer, I set up a meeting schedule, guided meetings, oversaw action item assignments, unblocked teammates, and assisted my team in the creation of a task board. I also carried out the searching for and sourcing of free sound effects for Broken Rosary, Beside a Gun.